Retired Private Theodore Frazier  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 78 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 5 (-1) 11 (1)111B5B
Hostile, Garrulous, Truculent
 
Skills
Admin 0
Athletics (Dexterity) 1
Drive (Walker) 1
Electronics (Sensors) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Mechanic 0
Melee (Bludgeon) 1
Persuade 1
Profession (Sports/Team Ball Sports) 1
Recon 0
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Private02
Citizen Worker 13
Drifter Wanderer 01
Rogue Enforcer 02
Merchant Free Trader 12
Drifter Scavenger 01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Ellwood Quaman Enemy 0 1 0 3 Kargol (M/64)
Ellwood Quaman is particularly unusual, such as an artificial intelligence or very alien being.
Jefferson Armstrong Contact 2 0 0 6 Sydite (M/37)
Elta Fullmore Enemy 0 4 1 0 Solomani, Imperium (F/55)
Urban Staff Enemy 0 2 2 1 Solomani, Imperium (M/19)
Chester King Enemy 0 2 2 0 Solomani, Imperium (M/55)
Retha Alardice Ally 4 0 3 2 Vanejenese (F/24)
Retha Alardice gains in power.
Tressa Bluit Contact 1 2 0 0 Libert (F/22)
Randall Vargas Ally 4 0 3 0 Thaggeshi (M/28)
Eura Male Ally 4 0 1 6 Solomani, Imperium (F/17)
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 22 Given a special assignment or duty in Theodore Frazier's unit.
1 22 Attempt at commissioned failed.
2 22 Continued as Army (Army Support).
2 26 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 26 Gain rebels as Enemy
3 26 Became a Citizen (Worker).
3 30 Theodore Frazier gain experience in a technical field as a computer operator or surveyor.
3 30 Promoted to Citizen (Worker) rank 1.
4 30 Continued as Citizen (Worker).
4 32 Moved to a new world.
5 34 Continued as Citizen (Worker).
5 35 Theodore Frazier learn something Theodore Frazier should not have – a corporate secret, a political scandal – which Theodore Frazier can profit from illegally.
5 35 Gain a criminal contact.
5 38 Forced to muster out.
6 38 Became a Drifter (Wanderer).
6 39 Moved to a new world.
7 42 Voluntarily left Wanderer
7 42 Became a Rogue (Enforcer).
7 43 Theodore Frazier spend months in the dangerous criminal underworld.
8 46 Continued as Rogue (Enforcer).
8 47 A police detective or rival criminal forces Theodore Frazier to flee and vows to hunt Theodore Frazier down. Gain an Enemy.
9 47 Became a Merchant (Free Trader).
9 49 A romantic relationship ends badly. Gain a Rival or Enemy.
9 51 Promoted to Merchant (Free Trader) rank 1.
10 51 Continued as Merchant (Free Trader).
10 53 Theodore Frazier's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 53 Failed to qualify for Courier (Scout).
11 53 Switched to Drifter (Scavenger).
11 57 Survived a risky adventure but gained nothing.
11 57 Forced to muster out.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 57 Retired at age 57.
12 57 Retired.
12 60 A new romantic starts. Gain an Ally.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 63 Gained a contact.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 67 Betrayal. Convert an Ally into a Rival or Enemy.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 71 A new romantic starts. Gain an Ally.
16 73 Aging Crisis. Owe 60,000 for medical bills.
16 75 A new romantic starts. Gain an Ally.
17 77 Aging Crisis. Owe 30,000 for medical bills.
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