Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Good fortune |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
33 |
Tim Risewell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Entered Merchant Academy with the Business curriculum. |
6 |
37 |
Become leader in social movement. |
6 |
37 |
Gain an Ally and an Enemy. |
6 |
37 |
Graduated with honors. |
7 |
37 |
Became a Merchant (Broker). |
7 |
37 |
Promoted to Merchant (Broker) rank 1. |
7 |
37 |
Promoted to Merchant (Broker) rank 2. |
7 |
41 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
45 |
Risk Tim Risewell's fortune on a possibility lucrative deal and win. |
8 |
45 |
Promoted to Merchant (Broker) rank 4. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
49 |
Promoted to Merchant (Broker) rank 5. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Broker). |
10 |
52 |
Embroiled in legal trouble. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Continued as Merchant (Broker). |
11 |
56 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
57 |
Promoted to Merchant (Broker) rank 6. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Continued as Merchant (Broker). |
12 |
59 |
A new romantic starts. Gain an Ally. |
12 |
61 |
Promoted to Merchant (Broker) rank 7. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Continued as Merchant (Broker). |
13 |
64 |
Gained a contact. |
13 |
65 |
Promoted to Merchant (Broker) rank 8. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Continued as Merchant (Broker). |
14 |
66 |
Nearly killed. Fully recovered. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
69 |
Accused of a crime |
15 |
70 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Became a Prisoner (Fixer). |
16 |
72 |
Hire a new lawyer. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
74 |
Continued as Prisoner (Fixer). |
17 |
78 |
Persecuted by a prison gang. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |