Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Surrounded and outnumbered by the enemy, Tony Stoker hold out until relief arrives. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Infantry |
2 |
22 |
Became a Merchant (Broker). |
2 |
25 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Risk Tony Stoker's fortune on a possibility lucrative deal and win. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Given advanced training in a specialist field |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Broker) rank 2. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
40 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
43 |
Make an unexpected connection outside Tony Stoker's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Broker) rank 4. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
49 |
A good deal ensures Tony Stoker is living the high life for a few years. |
8 |
50 |
Promoted to Merchant (Broker) rank 5. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Academic (Shaper Priest). |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
51 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
51 |
Failed to qualify for Courier (Scout). |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
52 |
Tony Stoker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
52 |
Failed to qualify for Worker (Citizen). |
11 |
52 |
Switched to Drifter (Wanderer). |
11 |
54 |
Find Ancient Technology. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Drifter (Wanderer). |
12 |
60 |
Attempted a risky adventure and was injured. |
12 |
60 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
12 |
60 |
Promoted to Drifter (Wanderer) rank 1. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Continued as Drifter (Wanderer). |
13 |
64 |
Suffer from a life-threatening illness. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Retired. |
14 |
65 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |