Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Imperial trade restrictions force Tyler Barbary out of business. |
4 |
27 |
Became a Citizen (Worker). |
4 |
29 |
Spent time maintaining and using heavy vehicles. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
34 |
Gained a contact. |
6 |
35 |
Voluntarily left Worker |
6 |
35 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Embroiled in legal trouble. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A series of bad deals and decisions force Tyler Barbary into bankruptcy. Tyler Barbary salvages what Tyler Barbary can. |
8 |
43 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
46 |
Tyler Barbary reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Tyler Barbary sponge off Tyler Barbary's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Switched to Noble (Administrator) with the new title Assistant and previous rank. |
9 |
50 |
A family scandal forces Tyler Barbary out of Tyler Barbary's position. |
10 |
50 |
Switched to Drifter (Scavenger). |
10 |
51 |
Tyler Barbary run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
54 |
Tyler Barbary come into conflict with a splinter group Tyler Barbary's own religion which maintains Tyler Barbary's version is the wrong one. Gain 3 Rivals. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
58 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Find Ancient Technology. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Lost eye or limb. Owe 5,000 for medical bills. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |