Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Join a social movement. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Merchant (Free Trader). |
2 |
26 |
Vester Harris's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Failed to qualify for Artist (Entertainer). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Severely injured. Owe 15,000 for medical bills. |
4 |
33 |
Gain Enemy if Vester Harris don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Vester Harris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Became a Rogue (Enforcer). |
6 |
38 |
Crime pays off. Gain victim as Enemy. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Rogue (Thief) with previous rank. |
7 |
42 |
Backstab a fellow rogue for personal gain. |
7 |
44 |
Promoted to Rogue (Thief) rank 1. |
8 |
44 |
Continued as Rogue (Thief). |
8 |
45 |
A police detective or rival criminal forces Vester Harris to flee and vows to hunt Vester Harris down. Gain an Enemy. |
9 |
45 |
Became a Scout (Explorer). |
9 |
47 |
Psychologically damaged by Vester Harris's time in the scouts. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Vester Harris is caught in the periphery of a scandal. |
10 |
51 |
Demoted to Believer (Holy Warrior) rank -1. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Continued as Believer (Holy Warrior). |
11 |
52 |
Vester Harris is chosen to represent Vester Harris's faith in a vid show or other highly public forum. |
11 |
55 |
Forced to muster out. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Birth or Death involving a family member or close friend. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |