Retired Ensign Vincent McLelland  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 78 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 8 (0)111578
Sulky, Contented, Constant Sniffling
 
Skills
Athletics 0
Deception 1
Drive 0
Gun Combat (Slug) 1
Heavy Weapons 0
Mechanic 1
Melee (Blade) 1
Pilot 0
Recon 1
Stealth 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Private01
Army Cavalry Private01
Navy Line/Crew Ensign1 / 03
Drifter Scavenger 01
Drifter Wanderer 01
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Fate Ahern Rival 0 1 5 4 Tezcat (M/76)
Fate Ahern is a member of an organisation which holds a generally opposite view of the Traveller.
Doc Mcarty Enemy 0 5 1 0 Cassilldan (M/84)
Beverley Snyder Ally 1 0 1 1 Humaniti (F/36)
Camille Mccoy Ally 0 0 1 0 Tezcat (F/20)
Delmar Matthews Contact 2 0 6 0 Tezcat (M/31)
Delmar Matthews gained power at the expense of a third party who now blames the character.
Katharine Alexander Enemy 0 2 4 1 Tezcat (F/25)
Katharine Alexander gains in influence.
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 21 Gained a contact.
2 22 Attempted to change assignments.
2 22 Switched to Army (Cavalry) with previous rank.
2 23 Vincent McLelland is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 23 Failed to qualify for Performer (Entertainer).
3 23 Submitted to the draft.
3 23 Became a Navy (Line/Crew) with the new title Crewman.
3 25 Vincent McLelland join a gambling circle on board.
3 27 Commissioned in Navy (Line/Crew) with the new title Ensign.
4 27 Continued as Navy (Line/Crew).
4 29 Vincent McLelland foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5 31 Continued as Navy (Line/Crew).
5 34 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6 34 Failed to qualify for Artist (Entertainer).
6 34 Became a Drifter (Scavenger).
6 36 Vincent McLelland do not know what happened to Vincent McLelland. There is a gap in Vincent McLelland's memory.
7 36 Failed to qualify for Merchant Marine (Merchant).
7 36 Switched to Drifter (Wanderer).
7 38 Betrayed by a friend. One of Vincent McLelland's Contacts or Allies betrays Vincent McLelland, ending Vincent McLelland's career. That Contact or Ally becomes a Rival or Enemy.
8 38 Aging Crisis. Owe 20,000 for medical bills.
8 38 Retired at age 38.
8 38 Retired.
8 41 Good fortune.
9 42 Aging Crisis. Owe 20,000 for medical bills.
9 46 Moved to a new world.
10 48 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 50 Aging Crisis. Owe 60,000 for medical bills.
11 51 Moved to a new world.
12 54 Aging Crisis. Owe 30,000 for medical bills.
12 55 Birth or Death involving a family member or close friend.
13 58 Aging Crisis. Owe 10,000 for medical bills.
13 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 62 Aging Crisis. Owe 30,000 for medical bills.
14 64 Betrayal. Convert an Ally into a Rival or Enemy.
15 66 Aging Crisis. Owe 30,000 for medical bills.
15 67 Gained a contact.
16 70 Aging Crisis. Owe 20,000 for medical bills.
16 72 Good fortune.
17 74 Aging Crisis. Owe 60,000 for medical bills.
17 77 A romantic relationship ends badly. Gain a Rival or Enemy.
18 78 Aging Crisis. Owe 10,000 for medical bills.
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