Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Gained a contact. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
23 |
Vincent McLelland is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
23 |
Failed to qualify for Performer (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
25 |
Vincent McLelland join a gambling circle on board. |
3 |
27 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
29 |
Vincent McLelland foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
34 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
34 |
Failed to qualify for Artist (Entertainer). |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
36 |
Vincent McLelland do not know what happened to Vincent McLelland. There is a gap in Vincent McLelland's memory. |
7 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
38 |
Betrayed by a friend. One of Vincent McLelland's Contacts or Allies betrays Vincent McLelland, ending Vincent McLelland's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Retired. |
8 |
41 |
Good fortune. |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Moved to a new world. |
10 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Birth or Death involving a family member or close friend. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |