Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Ward Toll's work ends up coming home with Ward Toll, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
22 |
Gained a contact. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
26 |
Smuggle illegal items onto a planet. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
30 |
Gained a contact. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
32 |
A good deal ensures Ward Toll is living the high life for a few years. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 4. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
38 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 5. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
40 |
Ward Toll's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
40 |
Became a Scholar (Scientist). |
8 |
42 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 |
44 |
Promoted to Scholar (Scientist) rank 1. |
9 |
44 |
Voluntarily left Scientist |
9 |
44 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
46 |
Become deeply involved in politics on Ward Toll's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
48 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Noble (Diplomat). |
10 |
49 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
11 |
52 |
Voluntarily left Diplomat |
11 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
56 |
A notable academic consults with Ward Toll about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
57 |
Ward Toll secretly provide religious rites for a dying leader or noble, although they do not share Ward Toll's faith. Gain an Ally in the family and a Rival who disagrees with Ward Toll's choice. |
12 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Gained a contact. |
13 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
65 |
Ward Toll come into conflict with a splinter group Ward Toll's own religion which maintains Ward Toll's version is the wrong one. Gain 3 Rivals. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Retired. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
Good fortune. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |