Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Make an unexpected connection outside Warner Graves's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Became a Entertainer (Performer). |
2 |
25 |
Moved to a new world. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Join homeworld’s celebrity circles |
4 |
32 |
Gain a contact |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
37 |
Invited to take part in a controversial event or exhibition that improves Warner Graves's social standing. |
5 |
38 |
Promoted to Entertainer (Performer) rank 2. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
40 |
One of Warner Graves's pieces of art is stolen, and the investigation brings Warner Graves into the criminal underworld. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Make an unexpected connection outside Warner Graves's normal circles. Gain a Contact. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
54 |
Warner Graves's business or ship thrives. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
58 |
Imperial trade restrictions force Warner Graves out of business. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
A good deal ensures Warner Graves is living the high life for a few years. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
66 |
Risk Warner Graves's fortune on a possibility lucrative deal and win. |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
70 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
13 |
70 |
Forced to muster out. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
73 |
Warner Graves is chosen to represent Warner Graves's faith in a vid show or other highly public forum. |
14 |
74 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Continued as Believer (Missionary/Humanitarian). |
15 |
76 |
Warner Graves is sent to a new community or parish to preach The Word among the poor. |
15 |
78 |
Forced to continue current assignment. |
15 |
78 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |