Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
26 |
Victim of a crime |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
30 |
Gained a contact. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
35 |
Moved to a new world. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
36 |
Voluntarily left Free Trader |
6 |
36 |
Failed to qualify for Enforcer (Rogue). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Army (Cavalry) with the new title Private. |
6 |
39 |
Injured. Fully recovered. |
7 |
39 |
Failed to qualify for Physician (Scholar). |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
41 |
Good fortune |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
45 |
Betrayed by a friend. One of Wilbert Campbell's Contacts or Allies betrays Wilbert Campbell, ending Wilbert Campbell's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
50 |
Attempted a risky adventure and was injured. |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 3. |
10 |
51 |
Voluntarily left Wanderer |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
Wilbert Campbell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
55 |
Switched to Drifter (Barbarian). |
11 |
56 |
Lost eye or limb. Owe 1,250 for medical bills. |
12 |
56 |
Returned to Believer (Missionary/Humanitarian). |
12 |
57 |
Wilbert Campbell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Retired. |
13 |
59 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Good fortune. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Birth or Death involving a family member or close friend. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Encounter a Psionic institute. |
16 |
73 |
Tested for psionic powers |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |