Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Works is especially well received and popular, making Wylie Jones a minor celebrity |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
Find Ancient Technology. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
27 |
Public opinion turns on Wylie Jones. |
4 |
27 |
Became a Scout (Explorer). |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Failed to qualify for Merchant Academy. |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
31 |
Spend time with an alien race. Gain a contact. |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
34 |
Betrayed by a friend. One of Wylie Jones's Contacts or Allies betrays Wylie Jones, ending Wylie Jones's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Failed to qualify for Merchant Academy. |
7 |
34 |
Switched to Drifter (Wanderer). |
7 |
35 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
36 |
Wylie Jones faith is shaken. |
9 |
39 |
Continued as Believer (Missionary/Humanitarian). |
9 |
42 |
Wylie Jones is sent to a new community or parish to preach The Word among the poor. |
9 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
43 |
Voluntarily left Missionary/Humanitarian |
10 |
43 |
Returned to Drifter (Wanderer). |
10 |
47 |
Attacked by enemies and injured. |
10 |
47 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
47 |
Gain Enemy if Wylie Jones don't already have one. |
11 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Continued as Drifter (Wanderer). |
11 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
51 |
Continued as Drifter (Wanderer). |
12 |
52 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
13 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
52 |
Retired. |
13 |
56 |
Moved to a new world. |
14 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
70 |
Gained a contact. |
18 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |