Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
22 |
Hard times caused by a lack of interstellar trade costs Young James Young James's job. |
3 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
24 |
Someone more charismatic but less devout than Young James has become Young James's superior. |
3 |
26 |
Forced to muster out. |
4 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
28 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Switched to Citizen (Colonist). |
5 |
34 |
Hard times caused by a lack of interstellar trade costs Young James Young James's job. |
6 |
34 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
34 |
Retired at age 34. |
6 |
34 |
Retired. |
6 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
58 |
Birth or Death involving a family member or close friend. |
12 |
61 |
Victim of a crime. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |