Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Severely injured. Owe 12,500 for medical bills. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
22 |
Established a network of contacts. Gain 2 contacts. |
2 |
25 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
25 |
Voluntarily left Corporate Agent |
3 |
25 |
Became a Citizen (Corporate). |
3 |
29 |
A revolution, attack or other unusual event throws Addison Dendy's life into chaos, forcing Addison Dendy to leave the planet. |
4 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
32 |
Addison Dendy have been following false teachings! |
5 |
32 |
Became a Entertainer (Performer). |
5 |
36 |
Join homeworld’s celebrity circles |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
40 |
Join homeworld’s celebrity circles |
6 |
40 |
Gain a contact |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
43 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
8 |
43 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Addison Dendy come into conflict with a splinter group Addison Dendy's own religion which maintains Addison Dendy's version is the wrong one. Gain 2 Rivals. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
A new romantic starts. Gain an Ally. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
Addison Dendy faith is shaken. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Voluntarily left Missionary/Humanitarian |
11 |
55 |
Retired. |
11 |
58 |
Good fortune. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Good fortune. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |