Retired Special Agent Adelbert Simpson  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 79 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 3 (-1)111953
Realistic
 
Skills
Athletics (Dexterity) 1
Broker 1
Carouse 1
Deception 1
Drive (Hovercraft) 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Computers) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 2
Investigate 2
Mechanic 0
Medic 0
Melee (Bludgeon) 1
Persuade 1
Recon 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 22
Entertainer Performer 01
Navy Engineer/Gunner Crewman02
Agent Corporate Agent Special Agent46
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Aubree Roland Ally 3 0 4 1 Lancian (F/13)
Henriette Griffiths Contact 3 0 0 3 Ronnin (F/32)
Wm Barnett Rival 1 2 4 3 Halka (M/36)
Sula Nicol Rival 1 1 6 0 Swanfeh (F/46)
Sula Nicol gained power at the expense of a third party who now blames the character.
Juana Cawley Ally 4 0 1 5 Luriani (F/33)
Ephriam Watson Contact 1 1 0 3 Answerin (M/50)
Almira Smith Contact 1 0 0 0 Swanfeh (F/15)
Adrian Buchannan Ally 4 0 0 1 Answerin (M/27)
Adrian Buchannan gains in influence.
Arch Coghill Enemy 0 3 0 4 Ziadd (M/14)
Arch Coghill belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Given advanced training in a specialist field
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 25 Befriend a useful ally in one sphere. Gain an Ally.
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Voluntarily left Free Trader
3 26 Became a Entertainer (Performer).
3 30 Scarred. Fully recovered. Owe 5,000 for medical bills.
4 30 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 31 Advanced training in a specialist field.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Line/Crew (Navy).
5 34 Continued as Navy (Engineer/Gunner).
5 37 Vessel participates in a diplomatic mission.
5 37 Gain a contact.
5 38 Forced to muster out.
6 38 Became a Agent (Corporate Agent).
6 39 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 42 Continued as Agent (Corporate Agent).
7 43 Moved to a new world.
7 46 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
8 46 Continued as Agent (Corporate Agent).
8 49 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 50 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
9 50 Continued as Agent (Corporate Agent).
9 54 A new romantic starts. Gain an Ally.
9 54 Promoted to Agent (Corporate Agent) rank 3.
10 54 Continued as Agent (Corporate Agent).
10 57 Established a network of contacts. Gain 2 contacts.
10 58 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
11 58 Continued as Agent (Corporate Agent).
11 59 Given specialist training in vehicles.
11 62 Forced to muster out.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Retired at age 62.
12 62 Retired.
12 66 Betrayal. Convert an Ally into a Rival or Enemy.
13 66 Aging Crisis. Owe 50,000 for medical bills.
13 69 Moved to a new world.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 74 Moved to a new world.
15 74 Aging Crisis. Owe 50,000 for medical bills.
15 77 A new romantic starts. Gain an Ally.
16 78 Aging Crisis. Owe 50,000 for medical bills.
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