Retired Project Worker Alec Burns  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 79 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 3 (-1)111553
Authoritarian
 
Skills
Athletics 0
Deception 1
Drive 0
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Persuade 0
Profession (Freeloader) 0
Recon 0
Science (Physical Sciences) 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 15
Citizen Colonist 01
Scout Surveyor 03
Drifter Barbarian 01
Believer Missionary/Humanitarian Project Worker12
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Hi Alha Rival 2 1 3 3 Ael Yael (F/19)
Relationship altered.
Roland Young Enemy 0 3 0 6 Darrian, Imperium (M/21)
Maymie Tow Enemy 0 3 5 1 Kedepu (F/52)
Grady Davies Rival 0 2 5 1 Darrian, Imperium (M/52)
Evert Caldwell Rival 2 1 3 2 Suerrat (M/21)
Gulkhuksudzson Rival 1 3 0 0 Vargr, Imperium (M/20)
Gulkhuksudzson loses some of their power base.
Myrtie Hughes Ally 6 0 0 4 Traltar (F/31)
Myrtie Hughes fell on hard times.
reconciliation.
Myrtie Hughes is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Continued as Drifter (Wanderer).
2 26 Injured. Fully recovered. Owe 5,000 for medical bills.
3 26 Became a Citizen (Colonist).
3 30 Life ruined by a criminal gang. Gain the gang as an Enemy
4 30 Returned to Drifter (Wanderer).
4 34 Alec Burns run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 34 Failed to qualify for Pirate (Rogue).
5 34 Submitted to the draft.
5 34 Became a Scout (Surveyor).
5 37 Alec Burns's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alec Burns fail to help. Gain an Enemy.
5 37 Alec Burns have no idea what happened to Alec Burns – they found Alec Burns's ship drifting on the fringes of friendly space.
6 38 Continued as Scout (Surveyor).
6 40 Spend several years jumping from world to world in Alec Burns's scout ship.
7 42 Continued as Scout (Surveyor).
7 44 Injured. Fully recovered. Owe 5,000 for medical bills.
8 44 Failed to qualify for Broker (Merchant).
8 44 Switched to Drifter (Barbarian).
8 47 Find valuable salvage.
9 48 Voluntarily left Barbarian
9 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 49 Alec Burns refuse to secretly provide religious rites for a dying leader or noble, because they do not share Alec Burns's faith.
9 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 52 Continued as Believer (Missionary/Humanitarian).
10 56 Alec Burns come into conflict with a splinter group Alec Burns's own religion which maintains Alec Burns's version is the wrong one. Gain 1 Rivals.
11 56 Returned to Drifter (Wanderer).
11 57 Amnesia.
11 60 Promoted to Drifter (Wanderer) rank 1.
12 60 Aging Crisis. Owe 20,000 for medical bills.
12 60 Retired at age 60.
12 60 Continued as Drifter (Wanderer).
12 62 Lightly injured, no permanent damage. Fully recovered.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 62 Retired.
13 63 Birth or Death involving a family member or close friend.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 70 Moved to a new world.
15 70 Aging Crisis. Owe 20,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 50,000 for medical bills.
16 75 A new romantic starts. Gain an Ally.
17 78 Aging Crisis. Owe 10,000 for medical bills.
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