Retired Private Alice Wallace  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 79 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 1 (-2) 3 (-1)111313
Sedate, Flagging, Impeccable
 
Skills
Admin 1
Broker 3
Deception 1
Drive 0
Electronics 0
Gambler 1
Gun Combat (Energy) 1
Language (Trokh (Aslan)) 1
Mechanic 0
Melee (Unarmed) 2
Persuade 1
Pilot (Small Craft) 1
Recon 1
Science (Space Sciences) 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 24
Army Infantry Private02
Drifter Wanderer 01
Scout Surveyor 02
Drifter Barbarian 12
Prisoner Inmate 01
Prisoner Fixer 01
Prisoner Thug 11
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Zeb Scenay Contact 3 0 1 1 Trexen (M/63)
Relationship altered.
Beatrice McLelland Enemy 0 3 1 0 Trexen (F/20)
Vernie Buchannan Enemy 0 3 1 1 Trexen (F/68)
Geo Hall Ally 3 0 1 4 Trexen (M/47)
Lance Lucas Contact 1 1 3 4 Dynchia, Imperium (M/25)
Lance Lucas is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Merchant (Broker).
1 21 A good deal ensures Alice Wallace is living the high life for a few years.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 23 Make an unexpected connection outside Alice Wallace's normal circles. Gain a Contact.
3 26 Continued as Merchant (Broker).
3 30 Promoted to Merchant (Broker) rank 2.
4 30 Continued as Merchant (Broker).
4 31 A sudden war destroys Alice Wallace's trade routes and contacts, forcing Alice Wallace to flee that region of space.
4 31 Gain rebels as Enemy
5 31 Failed to qualify for Star Marine (Marine).
5 31 Submitted to the draft.
5 31 Became a Army (Infantry) with the new title Private.
5 32 Forced out after co-operating with military investigation in commanding officer's illegal activity.
6 32 Failed to qualify for Colonist (Citizen).
6 32 Became a Drifter (Wanderer).
6 34 Lightly injured, no permanent damage. Fully recovered.
7 34 Returned to Army (Infantry).
7 37 Lost eye or limb. Owe 1,250 for medical bills.
8 37 Became a Scout (Surveyor).
8 40 Alice Wallace's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alice Wallace fail to help. Gain an Enemy.
8 40 Psychologically damaged by Alice Wallace's time in the scouts.
9 41 Continued as Scout (Surveyor).
9 43 When dealing with an alien race, Alice Wallace have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
10 45 Voluntarily left Surveyor
10 45 Switched to Drifter (Barbarian).
10 46 Find valuable salvage.
11 49 Continued as Drifter (Barbarian).
11 51 Attempted a risky adventure and was sent to prison.
11 53 Promoted to Drifter (Barbarian) rank 1.
12 53 Aging Crisis. Owe 10,000 for medical bills.
12 53 Retired at age 53.
12 53 Became a Prisoner (Inmate).
12 56 Scarred. Fully recovered. Owe 10,000 for medical bills.
13 57 Aging Crisis. Owe 30,000 for medical bills.
13 57 Switched to Prisoner (Fixer) with previous rank.
13 61 Injured. Fully recovered. Owe 5,000 for medical bills.
14 61 Aging Crisis. Owe 30,000 for medical bills.
14 61 Switched to Prisoner (Thug) with previous rank.
14 62 The warden takes an interest in Alice Wallace's case.
14 65 Promoted to Prisoner (Thug) rank 1.
14 65 Paroled from prison.
15 65 Aging Crisis. Owe 50,000 for medical bills.
15 65 Retired.
15 66 Gained a contact.
16 69 Aging Crisis. Owe 30,000 for medical bills.
16 71 Betrayal. Convert an Ally into a Rival or Enemy.
17 73 Aging Crisis. Owe 10,000 for medical bills.
17 75 Betrayal. Convert an Ally into a Rival or Enemy.
18 77 Aging Crisis. Owe 30,000 for medical bills.
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