Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
29 |
Gained a contact. |
3 |
29 |
Continued as Believer (Missionary/Humanitarian). |
3 |
32 |
Angel Berry come into conflict with a splinter group Angel Berry's own religion which maintains Angel Berry's version is the wrong one. Gain 3 Rivals. |
4 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
32 |
Became a Drifter (Scavenger). |
4 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
36 |
Continued as Drifter (Scavenger). |
5 |
40 |
Attempted a risky adventure and was wildly successful. |
6 |
40 |
Continued as Drifter (Scavenger). |
6 |
44 |
Contact with Government. |
7 |
44 |
Continued as Drifter (Scavenger). |
7 |
46 |
Attacked by enemies that Angel Berry easily defeat. |
7 |
46 |
Gain Enemy if Angel Berry don't already have one. |
7 |
48 |
Forced to muster out. |
8 |
48 |
Became a Rogue (Thief). |
8 |
50 |
Angel Berry commit a legendary crime. |
8 |
52 |
Promoted to Rogue (Thief) rank 1. |
9 |
52 |
Continued as Rogue (Thief). |
9 |
55 |
Crime pays off. Gain victim as Enemy. |
9 |
56 |
Promoted to Rogue (Thief) rank 2. |
10 |
56 |
Continued as Rogue (Thief). |
10 |
60 |
Gained a contact. |
11 |
60 |
Attempted to change assignments. |
11 |
60 |
Failed to qualify for Enforcer (Rogue). |
11 |
60 |
Continued as Rogue (Thief). |
11 |
63 |
Angel Berry spend months in the dangerous criminal underworld. |
11 |
64 |
Forced to muster out. |
12 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
64 |
Retired at age 64. |
12 |
64 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
65 |
Opponents of Angel Berry's belief system ambush Angel Berry. |
12 |
65 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Retired. |
13 |
66 |
Contact with Government. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |