Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated. Gain an rival who is upset that Armand Holland left the community. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
28 |
Became a Entertainer (Performer). |
4 |
29 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
33 |
One of Armand Holland's pieces of art is stolen, and the investigation brings Armand Holland into the criminal underworld. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
38 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
7 |
40 |
Continued as Noble (Administrator). |
7 |
44 |
Armand Holland reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Armand Holland sponge off Armand Holland's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
8 |
44 |
Continued as Noble (Administrator). |
8 |
48 |
time as a ruler or playboy gives Armand Holland a wide range of experiences. |
8 |
48 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
9 |
48 |
Continued as Noble (Administrator). |
9 |
52 |
Armand Holland manipulate and charm Armand Holland's way through high society. Gain a Rival and an Ally. |
9 |
52 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
10 |
52 |
Continued as Noble (Administrator). |
10 |
53 |
Moved to a new world. |
10 |
56 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
11 |
56 |
Attempted to change assignments. |
11 |
56 |
Switched to Noble (Dilettante) with the new title Black Sheep and previous rank. |
11 |
60 |
Become deeply involved in politics on Armand Holland's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
60 |
Promoted to Noble (Dilettante) rank 5. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Voluntarily left Dilettante |
12 |
60 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
12 |
62 |
An anti-psi cult or gang attempts to expose or attack Armand Holland. |
12 |
62 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
66 |
Armand Holland is sent to a new community or parish to preach The Word among the poor. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Armand Holland aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Retired. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |