Retired Scout Arnold Shelton  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 79 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 6 (0)111756
Overwhelmed, Fantastic, Pert
 
Skills
Animals (Training) 1
Athletics (Strength) 1
Carouse 0
Deception 0
Drive 0
Electronics (Sensors) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Mechanic 0
Melee (Unarmed) 1
Pilot (Small Craft) 1
Profession (Worker/Biologicals) 1
Recon 0
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 04
Drifter Scavenger 12
Entertainer Journalist 01
Scout Explorer Scout13
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Billy Delagney Enemy 0 0 5 4 Tapazmal (M/32)
Wilber Johnston Contact 0 2 4 6 Tapazmal (M/86)
Marcus Vasquez Contact 2 1 0 3 Tapazmal (M/35)
Marcus Vasquez is particularly unusual, such as an artificial intelligence or very alien being.
Leora Crawford Contact 2 1 1 3 Tapazmal (F/24)
Leora Crawford is in desperate trouble and could use the character’s help.
Elsie Crawford Enemy 0 4 2 2 Tapazmal (M/53)
Grace Mckinney Enemy 0 2 0 0 Azhanti (M/19)
Violet Hernandez Enemy 1 0 1 2 Tapazmal (F/28)
Violet Hernandez gained influence with the character’s assistance.
Roderick Doolan Contact 0 1 0 0 Humaniti (M/26)
Roderick Doolan has negatively life-changing event.
Samantha Sims Contact 2 2 0 2 Tapazmal (F/24)
Samantha Sims fell on hard times.
Ohahuah Khtahfuisao' Aihraihre Contact 3 0 0 4 Aslan (F/21)
Yelyaeye Hiyae Enemy 0 3 2 3 Ael Yael (M/67)
Yelyaeye Hiyae is missing under suspicious circumstances.
Emmet Ward Ally 4 0 0 1 Suerrat (M/76)
Kathrine Murphy Ally 2 0 4 0 Ne Kraeda ren Kelva (F/37)
Iva Peck Ally 3 0 3 5 Tapazmal (F/70)
Iva Peck is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 21 Survived a risky adventure but gained nothing.
2 22 Continued as Drifter (Wanderer).
2 26 Scarred.
3 26 Failed to qualify for Artist (Entertainer).
3 26 Switched to Drifter (Scavenger).
3 27 Attacked by enemies and injured.
3 27 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
3 27 Gain Enemy if Arnold Shelton don't already have one.
3 30 Promoted to Drifter (Scavenger) rank 1.
4 30 Continued as Drifter (Scavenger).
4 32 Betrayed by a friend. One of Arnold Shelton's Contacts or Allies betrays Arnold Shelton, ending Arnold Shelton's career. That Contact or Ally becomes a Rival or Enemy.
5 32 Became a Entertainer (Journalist).
5 34 An investigation, tour, project or expedition goes wrong, stranding Arnold Shelton far from home.
6 34 Returned to Drifter (Wanderer).
6 35 Arnold Shelton do not know what happened to Arnold Shelton. There is a gap in Arnold Shelton's memory.
7 35 Became a Scout (Explorer).
7 38 Arnold Shelton survey an alien world.
7 39 Promoted to Scout (Explorer) rank 1 with the new title Scout.
8 39 Continued as Scout (Explorer).
8 40 Arnold Shelton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arnold Shelton fail to help. Gain an Enemy.
8 40 Arnold Shelton's ship is damaged, and Arnold Shelton have to hitch-hike Arnold Shelton's way back across the stars to the nearest scout base.
8 40 Gain 3 Contacts. Gain 3 Enemies.
9 43 Continued as Scout (Explorer).
9 45 Arnold Shelton's ship is damaged, and Arnold Shelton have to hitch-hike Arnold Shelton's way back across the stars to the nearest scout base.
9 45 Gain 3 Contacts. Gain 1 Enemies.
10 45 Returned to Drifter (Wanderer).
10 46 Arnold Shelton do not know what happened to Arnold Shelton. There is a gap in Arnold Shelton's memory.
11 46 Aging Crisis. Owe 20,000 for medical bills.
11 46 Retired at age 46.
11 46 Retired.
11 47 Moved to a new world.
12 50 Aging Crisis. Owe 50,000 for medical bills.
12 52 A new romantic starts. Gain an Ally.
13 54 Aging Crisis. Owe 30,000 for medical bills.
13 55 Moved to a new world.
14 58 Aging Crisis. Owe 30,000 for medical bills.
14 62 Scarred. Fully recovered. Owe 10,000 for medical bills.
15 62 Aging Crisis. Owe 30,000 for medical bills.
15 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 66 Aging Crisis. Owe 10,000 for medical bills.
16 67 A new romantic starts. Gain an Ally.
17 70 Aging Crisis. Owe 30,000 for medical bills.
17 74 Betrayal. Convert an Ally into a Rival or Enemy.
18 74 Aging Crisis. Owe 20,000 for medical bills.
18 78 Birth or Death involving a family member or close friend.
19 78 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙