Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Scout (Explorer). |
2 |
22 |
Athkaab Etta's ship is damaged, and Athkaab Etta have to hitch-hike Athkaab Etta's way back across the stars to the nearest scout base. |
2 |
22 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
Birth or Death involving a family member or close friend. |
4 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Given advanced training in a specialist field |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
34 |
Voluntarily left Merchant Marine |
6 |
34 |
Failed to qualify for Scientist (Scholar). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Marine (Ground Assault) with the new title Marine. |
6 |
36 |
A mission goes disastrously wrong due to Athkaab Etta's commander’s error or incompetence, but Athkaab Etta survive. |
6 |
36 |
Cover for the commander and gain an Ally. |
6 |
38 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
7 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Marine Support (Marine). |
7 |
38 |
Continued as Marine (Ground Assault). |
7 |
42 |
Nearly killed. |
8 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
42 |
Retired. |
8 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Find Ancient Technology. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |