Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Hard times caused by a lack of interstellar trade costs Bee Reekey Bee Reekey's job. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
A police detective or rival criminal forces Bee Reekey to flee and vows to hunt Bee Reekey down. Gain an Enemy. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Voluntarily left Law Enforcement |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
Embroiled in legal trouble. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
38 |
Became a Scout (Surveyor). |
6 |
39 |
Psychologically damaged by Bee Reekey's time in the scouts. |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
40 |
Survived a risky adventure but gained nothing. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
46 |
A new romantic starts. Gain an Ally. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
49 |
Bee Reekey accepted an offer of inducements to betray Bee Reekey's faith. Gain 270,000 in cash. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired. |
10 |
52 |
Moved to a new world. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |