Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Benjamine Desmond faith is shaken. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
26 |
Gained a contact. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
27 |
Benjamine Desmond is chosen to represent Benjamine Desmond's faith in a vid show or other highly public forum. |
3 |
30 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
30 |
Continued as Believer (Holy Warrior). |
4 |
33 |
Benjamine Desmond come into conflict with a splinter group Benjamine Desmond's own religion which maintains Benjamine Desmond's version is the wrong one. Gain 3 Rivals. |
5 |
33 |
Became a Agent (Corporate Agent). |
5 |
37 |
An investigation takes on a dangerous turn. |
5 |
37 |
Benjamine Desmond's work ends up coming home with Benjamine Desmond, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
37 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
37 |
Continued as Agent (Corporate Agent). |
6 |
41 |
Gained a contact. |
6 |
41 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
41 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Advanced training in a specialist field. |
8 |
45 |
Continued as Agent (Corporate Agent). |
8 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
49 |
Failed to qualify for Surveyor (Scout). |
9 |
49 |
Became a Drifter (Scavenger). |
9 |
50 |
Betrayed by a friend. One of Benjamine Desmond's Contacts or Allies betrays Benjamine Desmond, ending Benjamine Desmond's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Failed to qualify for Corporate (Citizen). |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
51 |
Attacked by enemies that Benjamine Desmond easily defeat. |
10 |
51 |
Gain Enemy if Benjamine Desmond don't already have one. |
11 |
54 |
Continued as Drifter (Scavenger). |
11 |
55 |
Suffer from a life-threatening illness. |
12 |
55 |
Became a Merchant (Broker). |
12 |
58 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Voluntarily left Broker |
13 |
59 |
Retired. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Good fortune. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |