Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
War breaks out, triggering a mandatory draft. |
1 |
20 |
Used social standing to avoid the draft. |
1 |
22 |
Graduated. Gain an rival who is upset that Benjiman Middlemiss left the community. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Benjiman Middlemiss's scout ship is one of the first on the scene to rescue the survivors of a disaster but Benjiman Middlemiss fail to help. Gain an Enemy. |
2 |
24 |
Psychologically damaged by Benjiman Middlemiss's time in the scouts. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Voluntarily left Surveyor |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Survived a risky adventure but gained nothing. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Drafted into Cavalry |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Army (Cavalry) with the new title Private. |
5 |
35 |
Thrown into a brutal ground war |
5 |
35 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
38 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
6 |
38 |
Continued as Army (Cavalry). |
6 |
41 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
41 |
Switched to Scout (Explorer) with the new title Scout and previous rank. |
7 |
44 |
Benjiman Middlemiss's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Entertainer (Performer). |
8 |
48 |
Invited to take part in a controversial event or exhibition that injures Benjiman Middlemiss's social standing. |
9 |
49 |
Continued as Entertainer (Performer). |
9 |
52 |
Gain a patron in the arts. Gain an Ally |
9 |
53 |
Promoted to Entertainer (Performer) rank 1. |
10 |
53 |
Continued as Entertainer (Performer). |
10 |
56 |
Gained a contact. |
10 |
57 |
Promoted to Entertainer (Performer) rank 2. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Entertainer (Performer). |
11 |
61 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
11 |
61 |
Forced to muster out. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
62 |
Benjiman Middlemiss is chosen to represent Benjiman Middlemiss's faith in a vid show or other highly public forum. |
12 |
65 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Continued as Believer (Holy Warrior). |
13 |
69 |
Benjiman Middlemiss come into conflict with a splinter group Benjiman Middlemiss's own religion which maintains Benjiman Middlemiss's version is the wrong one. Gain 1 Rivals. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Retired. |
14 |
71 |
Good fortune. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |