Retired Craftsman Benny Lambert  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 79 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 5 (-1)111585
Tireless, Lethargic
 
Skills
Admin 0
Advocate 1
Art (Creative/Exotic Media) 1
Carouse 1
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (Power) 2
Flyer (Airship) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat 0
Language (Oynprith (Droyne)) 1
Mechanic 3
Medic 1
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Profession (Sports/Track & Field) 1
Science (Social Sciences/Belief) 1
Science (Robotic Sciences/Cybernetics) 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate13
Drifter Scavenger 01
Merchant Merchant Marine Senior Crewman13
Drifter Wanderer 01
Citizen Worker Craftsman47
Believer Holy Warrior Hopeful01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Charley Archer Ally 3 1 0 1 Sydite (M/13)
An incident occured.
Arie Wallace Rival 1 1 4 3 Suerrat (F/64)
Arie Wallace is in desperate trouble and could use the character’s help.
Anna Griffin Enemy 0 1 0 4 Luriani (F/23)
Jerry Fitzsimons Ally 2 0 0 1 Irhadre (M/18)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 22 Benny Lambert retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
2 22 Continued as Believer (Mainstream Believer).
2 25 Benny Lambert secretly provide religious rites for a dying leader or noble, although they do not share Benny Lambert's faith. Gain an Ally in the family and a Rival who disagrees with Benny Lambert's choice.
3 26 Continued as Believer (Mainstream Believer).
3 29 Benny Lambert accepted an offer of inducements to betray Benny Lambert's faith. Gain 290,000 in cash.
3 30 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
4 30 Failed to qualify for Colonist (Citizen).
4 30 Became a Drifter (Scavenger).
4 32 Nearly killed. Owe 20,000 for medical bills.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 Benny Lambert's business or ship thrives.
5 36 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 36 Continued as Merchant (Merchant Marine).
7 40 Continued as Merchant (Merchant Marine).
7 43 A sudden war destroys Benny Lambert's trade routes and contacts, forcing Benny Lambert to flee that region of space.
7 43 Gain rebels as Enemy
8 43 Switched to Drifter (Wanderer).
8 45 Benny Lambert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 45 Became a Citizen (Worker).
9 48 Spent time maintaining and using heavy vehicles.
9 49 Promoted to Citizen (Worker) rank 1.
10 49 Continued as Citizen (Worker).
10 53 Amnesia.
11 53 Continued as Citizen (Worker).
11 55 Benny Lambert learn something Benny Lambert should not have – a corporate secret, a political scandal – which Benny Lambert can profit from illegally.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Citizen (Worker).
12 60 Benny Lambert gain experience in a technical field as a computer operator or surveyor.
12 61 Promoted to Citizen (Worker) rank 2 with the new title Technician.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 61 Continued as Citizen (Worker).
13 62 Benny Lambert gain experience in a technical field as a computer operator or surveyor.
13 65 Promoted to Citizen (Worker) rank 3.
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 65 Continued as Citizen (Worker).
14 66 A new romantic starts. Gain an Ally.
14 69 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
15 69 Aging Crisis. Owe 50,000 for medical bills.
15 69 Continued as Citizen (Worker).
15 73 Benny Lambert's business expands, Benny Lambert's corporation grows, or the colony thrives.
15 73 Forced to muster out.
16 73 Aging Crisis. Owe 30,000 for medical bills.
16 73 Switched to Believer (Holy Warrior) with the new title Hopeful.
16 74 Opponents of Benny Lambert's belief system ambush Benny Lambert.
16 74 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
17 74 Aging Crisis. Owe 40,000 for medical bills.
17 74 Retired.
17 76 Good fortune.
18 78 Aging Crisis. Owe 10,000 for medical bills.
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