Retired Scout Booker Gray  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 79 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 1 (-2)111661
Asymmetrical face, Nimble movements, Never hungry
 
Skills
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 1
Drive (Hovercraft) 1
Electronics (Remote Ops) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout13
Agent Law Enforcement Rookie01
Citizen Worker 02
Drifter Barbarian 01
Prisoner Fixer 02
Prisoner Thug 03
Prisoner Inmate 03
 
Name Type Affinity Enmity Power Influence Species
Chauncey Sabilline Enemy 0 2 5 1 Vlazhdumecta (M/57)
Chauncey Sabilline has had an unexpected run of good fortune lately.
Sherman Cumming Enemy 0 4 0 0 Humaniti (M/17)
 
Term Age History
1 18 Failed to qualify for Flight (Navy).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 22 Booker Gray's scout ship is one of the first on the scene to rescue the survivors of a disaster but Booker Gray fail to help. Gain an Enemy.
1 22 Psychologically damaged by Booker Gray's time in the scouts.
2 22 Continued as Scout (Surveyor).
2 23 Booker Gray have no idea what happened to Booker Gray – they found Booker Gray's ship drifting on the fringes of friendly space.
2 26 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 26 Continued as Scout (Surveyor).
3 30 Psychologically damaged by Booker Gray's time in the scouts.
4 30 Became a Agent (Law Enforcement) with the new title Rookie.
4 32 Booker Gray's work ends up coming home with Booker Gray, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 32 Became a Citizen (Worker).
5 34 Booker Gray learn something Booker Gray should not have – a corporate secret, a political scandal – which Booker Gray can profit from illegally.
6 36 Continued as Citizen (Worker).
6 40 Spent time maintaining and using heavy vehicles.
6 40 Forced to muster out.
7 40 Failed to qualify for Explorer (Scout).
7 40 Became a Drifter (Barbarian).
7 41 Accused of a crime
8 44 Became a Prisoner (Fixer).
8 48 Beaten by a prison gang.
8 48 Nearly killed. Owe 25,000 for medical bills.
9 48 Continued as Prisoner (Fixer).
9 50 Parole hearing.
10 52 Aging Crisis. Owe 20,000 for medical bills.
10 52 Retired at age 52.
10 52 Switched to Prisoner (Thug) with previous rank.
10 55 Disgraced. Word of Booker Gray's criminal past reaches Booker Gray's homeworld.
11 56 Aging Crisis. Owe 10,000 for medical bills.
11 56 Switched to Prisoner (Inmate) with previous rank.
11 58 Disgraced. Word of Booker Gray's criminal past reaches Booker Gray's homeworld.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Continued as Prisoner (Inmate).
12 61 Accused of assaulting a prison guard.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Continued as Prisoner (Inmate).
13 68 Accused of assaulting a prison guard.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 68 Returned to Prisoner (Thug).
14 69 Defeated a prison gang. Gain an Enemy.
15 72 Aging Crisis. Owe 50,000 for medical bills.
15 72 Continued as Prisoner (Thug).
15 76 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
16 76 Aging Crisis. Owe 20,000 for medical bills.
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