Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Make an unexpected connection outside Brown Borthwell's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Brown Borthwell do not know what happened to Brown Borthwell. There is a gap in Brown Borthwell's memory. |
4 |
30 |
Became a Agent (Corporate Agent). |
4 |
32 |
Established a network of contacts. Gain 1 contacts. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Brown Borthwell went above and beyond the call of duty. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Brown Borthwell's work ends up coming home with Brown Borthwell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
43 |
Brown Borthwell do not know what happened to Brown Borthwell. There is a gap in Brown Borthwell's memory. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Brown Borthwell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |