Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Make an unexpected connection outside Bud Cook's normal circles. Gain a Contact. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Embroiled in legal trouble. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Bud Cook's normal circles. Gain a Contact. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
A sudden war destroys Bud Cook's trade routes and contacts, forcing Bud Cook to flee that region of space. |
6 |
39 |
Gain rebels as Enemy |
7 |
39 |
Became a Citizen (Corporate). |
7 |
40 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Citizen (Corporate) rank 1. |
8 |
43 |
Continued as Citizen (Corporate). |
8 |
44 |
A new romantic starts. Gain an Ally. |
8 |
47 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
47 |
Voluntarily left Corporate |
9 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Bud Cook refuse to secretly provide religious rites for a dying leader or noble, because they do not share Bud Cook's faith. |
9 |
51 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
51 |
Continued as Believer (Holy Warrior). |
10 |
55 |
Bud Cook come into conflict with a splinter group Bud Cook's own religion which maintains Bud Cook's version is the wrong one. Gain 3 Rivals. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
59 |
Good fortune. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |