Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
A job goes wrong, forcing Cecil Stoker to flee off-planet. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Severely injured. Owe 7,500 for medical bills. |
4 |
31 |
Gain Enemy if Cecil Stoker don't already have one. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Became a Entertainer (Journalist). |
6 |
42 |
An investigation, tour, project or expedition goes wrong, stranding Cecil Stoker far from home. |
7 |
42 |
Failed to qualify for Explorer (Scout). |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
46 |
Attacked by enemies that Cecil Stoker easily defeat. |
7 |
46 |
Gain Enemy if Cecil Stoker don't already have one. |
7 |
46 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
53 |
Cecil Stoker do not know what happened to Cecil Stoker. There is a gap in Cecil Stoker's memory. |
10 |
53 |
Became a Merchant (Free Trader). |
10 |
56 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
57 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Merchant (Free Trader). |
11 |
61 |
A good deal ensures Cecil Stoker is living the high life for a few years. |
11 |
61 |
Promoted to Merchant (Free Trader) rank 2. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Continued as Merchant (Free Trader). |
12 |
63 |
Injured. Fully recovered. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Retired. |
13 |
66 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Good fortune. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |