Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Cicero McDermot's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Entertainer (Journalist). |
3 |
28 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
3 |
30 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
34 |
Refused to criticise a questionable political leader on Cicero McDermot's homeworld. |
4 |
34 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
37 |
Cicero McDermot is forced out because of censorship or controversy. What truth did Cicero McDermot get too close to? |
5 |
38 |
Promoted to Entertainer (Journalist) rank 3. |
6 |
38 |
Continued as Entertainer (Journalist). |
6 |
41 |
Public opinion turns on Cicero McDermot. |
7 |
41 |
Became a Scout (Courier). |
7 |
42 |
When dealing with an alien race, Cicero McDermot have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
45 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
45 |
Continued as Scout (Courier). |
8 |
48 |
When dealing with an alien race, Cicero McDermot have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
49 |
Attempted to change assignments. |
9 |
49 |
Failed to qualify for Surveyor (Scout). |
9 |
49 |
Continued as Scout (Courier). |
9 |
52 |
Psychologically damaged by Cicero McDermot's time in the scouts. |
9 |
53 |
Promoted to Scout (Courier) rank 2. |
10 |
53 |
Continued as Scout (Courier). |
10 |
57 |
Gained a contact. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Scout (Courier). |
11 |
58 |
Serve as the courier for an important message from the Imperium. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Continued as Scout (Courier). |
12 |
64 |
Cicero McDermot's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cicero McDermot fail to help. Gain an Enemy. |
12 |
64 |
Cicero McDermot have no idea what happened to Cicero McDermot – they found Cicero McDermot's ship drifting on the fringes of friendly space. |
12 |
65 |
Forced to muster out. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
69 |
Cicero McDermot faith enjoys an explosion of popularity largely thanks to Cicero McDermot's efforts. |
13 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Continued as Believer (Missionary/Humanitarian). |
14 |
72 |
Cicero McDermot is chosen to represent Cicero McDermot's faith in a vid show or other highly public forum. |
14 |
73 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Voluntarily left Missionary/Humanitarian |
15 |
73 |
Retired. |
15 |
74 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |