Retired Senior Scout Clair Nevil  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Hanen 79 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 4 (-1)None111984
Expansive, Unsympathetic
 
Skills
Art (Performing) 0
Astrogation 1
Diplomat 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Explosives 1
Flyer (Rotor) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Mechanic 0
Navigation 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Colonist) 0
Science (Robotic Sciences) 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 03
Scout Surveyor Senior Scout57
Scout Explorer Senior Scout41
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Josh Hunter Enemy 0 3 0 1 Traltar (M/34)
Ollie Stone Contact 4 1 0 1 Azhanti (F/53)
reconciliation.
Laurence Ruth Enemy 0 0 2 0 Sydite (M/49)
Jimmie Teague Rival 0 1 1 1 Zaris (F/34)
Katheryn Vear Enemy 0 4 1 4 Zhodani, Imperium (F/85)
Ruthie McIntire Enemy 0 0 5 4 Hanen (F/18)
Ruthie McIntire gained power at the expense of a third party who now blames the character.
Hettie Jephcots Ally 0 1 0 1 Hanen (F/21)
An incident occured.
Orange McCnaghty Contact 1 1 1 0 Dynchia, Imperium (M/82)
Ihlaoew Hikhtow A'aikhor Ally 2 0 2 0 Aslan (M/26)
Libby Gillis Enemy 0 3 0 4 Hanen (F/15)
 
Term Age History
1 18 Became a Scout (Courier).
1 20 Clair Nevil's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clair Nevil fail to help. Gain an Enemy.
1 20 Clair Nevil's ship is damaged, and Clair Nevil have to hitch-hike Clair Nevil's way back across the stars to the nearest scout base.
1 20 Gain 1 Contacts. Gain 1 Enemies.
2 22 Continued as Scout (Courier).
2 25 Serve as the courier for an important message from the Imperium.
3 26 Continued as Scout (Courier).
3 29 Clair Nevil spend a great deal of time on the fringes of Charted Space.
3 29 Severely injured. Fully recovered. Owe 25,000 for medical bills.
4 30 Attempted to change assignments.
4 30 Switched to Scout (Surveyor) with previous rank.
4 32 When dealing with an alien race, Clair Nevil botch an opportunity to gather extra intelligence about them.
4 32 Clair Nevil inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 34 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
5 34 Continued as Scout (Surveyor).
5 35 When dealing with an alien race, Clair Nevil botch an opportunity to gather extra intelligence about them.
5 35 Clair Nevil have no idea what happened to Clair Nevil – they found Clair Nevil's ship drifting on the fringes of friendly space.
5 38 Promoted to Scout (Surveyor) rank 2.
6 38 Continued as Scout (Surveyor).
6 42 Spend several years jumping from world to world in Clair Nevil's scout ship.
6 42 Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout.
7 42 Attempted to change assignments.
7 42 Switched to Scout (Explorer) with previous rank.
7 46 Clair Nevil's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clair Nevil fail to help. Gain an Enemy.
7 46 Injured. Fully recovered. Owe 2,500 for medical bills.
7 46 Promoted to Scout (Explorer) rank 4.
8 46 Attempted to change assignments.
8 46 Returned to Scout (Surveyor).
8 49 Encounter a Psionic institute.
8 49 Tested for psionic powers
9 50 Continued as Scout (Surveyor).
9 51 Spend several years jumping from world to world in Clair Nevil's scout ship.
9 54 Promoted to Scout (Surveyor) rank 4.
10 54 Continued as Scout (Surveyor).
10 55 Clair Nevil's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clair Nevil fail to help. Gain an Enemy.
10 55 Psychologically damaged by Clair Nevil's time in the scouts.
10 58 Promoted to Scout (Surveyor) rank 5.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Scout (Surveyor).
11 61 Psychologically damaged by Clair Nevil's time in the scouts.
12 61 Aging Crisis. Owe 40,000 for medical bills.
12 61 Became a Believer (Holy Warrior) with the new title Hopeful.
12 65 Opponents of Clair Nevil's belief system ambush Clair Nevil.
12 65 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 65 Aging Crisis. Owe 60,000 for medical bills.
13 65 Retired.
13 69 A new romantic starts. Gain an Ally.
14 69 Aging Crisis. Owe 30,000 for medical bills.
14 71 Gained a contact.
15 73 Aging Crisis. Owe 20,000 for medical bills.
15 74 A new romantic starts. Gain an Ally.
16 77 Aging Crisis. Owe 50,000 for medical bills.
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