Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Refuse to join a cheat in some fashion. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
Win a prestigious prize for Clint Brewer's work. |
2 |
26 |
Promoted to Scholar (Scientist) rank 2. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
28 |
Good fortune |
3 |
30 |
Promoted to Scholar (Scientist) rank 3. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Work leads to a considerable breakthrough. |
4 |
34 |
Promoted to Scholar (Scientist) rank 4. |
5 |
34 |
Voluntarily left Scientist |
5 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
38 |
Clint Brewer foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
38 |
Attempt at commissioned failed. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
42 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
46 |
During a battle, defeat or victory depends on Clint Brewer's actions. Clint Brewer actions lead to an honorabe discharge. |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
50 |
Clint Brewer do not know what happened to Clint Brewer. There is a gap in Clint Brewer's memory. |
9 |
50 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
54 |
Graduated. |
10 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
58 |
Clint Brewer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
61 |
A good deal ensures Clint Brewer is living the high life for a few years. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
A new romantic starts. Gain an Ally. |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Voluntarily left Merchant Marine |
13 |
66 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
70 |
Gained a contact. |
13 |
70 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Continued as Believer (Holy Warrior). |
14 |
71 |
Opponents of Clint Brewer's belief system ambush Clint Brewer. |
14 |
71 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Retired. |
15 |
73 |
Moved to a new world. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |