Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
24 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
27 |
Involved in the planning of an impressive heist. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
28 |
Continued as Rogue (Pirate). |
4 |
31 |
Involved in a feud with a rival criminal organization. |
4 |
32 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
32 |
Continued as Rogue (Pirate). |
5 |
33 |
A police detective or rival criminal forces Damon Maltby to flee and vows to hunt Damon Maltby down. Gain an Enemy. |
6 |
33 |
Failed to qualify for Surveyor (Scout). |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
37 |
Amnesia. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
38 |
Damon Maltby do not know what happened to Damon Maltby. There is a gap in Damon Maltby's memory. |
8 |
38 |
Became a Entertainer (Journalist). |
8 |
39 |
An investigation, tour, project or expedition goes wrong, stranding Damon Maltby far from home. |
9 |
39 |
Returned to Drifter (Scavenger). |
9 |
43 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Damon Maltby is sent to a new community or parish to preach The Word among the poor. |
10 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
47 |
Voluntarily left Missionary/Humanitarian |
11 |
47 |
Retired. |
11 |
48 |
Gained a contact. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Good fortune. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
64 |
A new romantic starts. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
68 |
A new romantic starts. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
Gained a contact. |
18 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
77 |
Spend time with an alien race. Gain a contact. |
19 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |