Retired Lance Corporal Darryl Hopkins  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 79 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 5 (-1)111455
Successful in work
 
Skills
Admin 0
Art (Performing) 0
Astrogation 1
Athletics (Dexterity) 1
Gun Combat (Slug) 1
Language (Galanglic (3rd Imperium)) 1
Language (Vilani (1st Imperium)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Medic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 1
Profession (Freeloader/Security) 1
Recon 2
Science (Social Sciences) 0
Stealth 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 14
Drifter Wanderer 25
Army Cavalry Lance Corporal12
Entertainer Journalist 01
Believer Missionary/Humanitarian Junior Project Worker03
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Missouri Weston Rival 1 2 1 2 Humaniti (F/37)
Martin Caldwell Enemy 0 3 3 2 Humaniti (M/55)
Bruno Tilcott Enemy 0 5 1 1 Zhodani, Imperium (M/37)
Relationship becomes more intense.
Vincent Payne Enemy 0 2 1 0 Humaniti (M/42)
Mario Suthmeer Ally 3 0 0 2 Humaniti (M/54)
Alvina Gregory Contact 1 2 1 0 Iltharan (F/31)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Betrayed by a friend. One of Darryl Hopkins's Contacts or Allies betrays Darryl Hopkins, ending Darryl Hopkins's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Failed to qualify for Free Trader (Merchant).
2 19 Switched to Drifter (Wanderer).
2 22 Find valuable salvage.
2 23 Promoted to Drifter (Wanderer) rank 1.
3 23 Continued as Drifter (Wanderer).
3 26 Darryl Hopkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 26 Became a Army (Cavalry) with the new title Private.
4 28 Surrounded and outnumbered by the enemy, Darryl Hopkins hold out until relief arrives.
4 30 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
5 30 Continued as Army (Cavalry).
5 31 Severely injured.
6 31 Returned to Drifter (Wanderer).
6 34 Survived a risky adventure but gained nothing.
6 35 Promoted to Drifter (Wanderer) rank 2.
7 35 Continued as Drifter (Wanderer).
7 38 Scarred. Fully recovered. Owe 5,000 for medical bills.
8 38 Failed to qualify for Physician (Scholar).
8 38 Continued as Drifter (Wanderer).
8 41 Attacked by enemies that Darryl Hopkins easily defeat.
8 41 Gain Enemy if Darryl Hopkins don't already have one.
8 42 Forced to muster out.
9 42 Became a Entertainer (Journalist).
9 43 An investigation, tour, project or expedition goes wrong, stranding Darryl Hopkins far from home.
10 43 Returned to Drifter (Scavenger).
10 46 A romantic relationship ends badly. Gain a Rival or Enemy.
10 47 Promoted to Drifter (Scavenger) rank 1.
11 47 Aging Crisis. Owe 40,000 for medical bills.
11 47 Retired at age 47.
11 47 Continued as Drifter (Scavenger).
11 50 Attacked by enemies that Darryl Hopkins easily defeat.
11 50 Gain Enemy if Darryl Hopkins don't already have one.
12 51 Aging Crisis. Owe 40,000 for medical bills.
12 51 Continued as Drifter (Scavenger).
12 54 Offered job by a patron. Now owe him a favor.
13 55 Aging Crisis. Owe 50,000 for medical bills.
13 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 59 Darryl Hopkins faith is shaken.
14 59 Aging Crisis. Owe 50,000 for medical bills.
14 59 Continued as Believer (Missionary/Humanitarian).
14 60 Darryl Hopkins refused an offer of inducements to betray Darryl Hopkins's faith. Gain 3 enemies.
15 63 Aging Crisis. Owe 40,000 for medical bills.
15 63 Continued as Believer (Missionary/Humanitarian).
15 65 Darryl Hopkins have been following false teachings!
16 65 Aging Crisis. Owe 40,000 for medical bills.
16 65 Retired.
16 68 A romantic relationship ends badly. Gain a Rival or Enemy.
17 69 Aging Crisis. Owe 20,000 for medical bills.
17 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 73 Aging Crisis. Owe 60,000 for medical bills.
18 77 Gained a contact.
19 77 Aging Crisis. Owe 40,000 for medical bills.
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