Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Cavalry (Army). |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
3 |
25 |
Failed to qualify for Corporate Agent (Agent). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Find valuable salvage. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Became a Rogue (Thief). |
5 |
37 |
Involved in the planning of an impressive heist. |
5 |
37 |
Promoted to Rogue (Thief) rank 1. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Pirate (Rogue). |
6 |
37 |
Continued as Rogue (Thief). |
6 |
41 |
Crime pays off. Gain victim as Enemy. |
6 |
41 |
Promoted to Rogue (Thief) rank 2. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Enforcer (Rogue). |
7 |
41 |
Continued as Rogue (Thief). |
7 |
43 |
Betrayed by a friend. One of Edmond Hall's Contacts or Allies betrays Edmond Hall, ending Edmond Hall's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Failed to qualify for Colonist (Citizen). |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
45 |
Find valuable salvage. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
50 |
Edmond Hall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Victim of a crime. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |