Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Failed to qualify for Corporate Agent (Agent). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Edmuli Ishua do not know what happened to Edmuli Ishua. There is a gap in Edmuli Ishua's memory. |
3 |
23 |
Became a Entertainer (Journalist). |
3 |
27 |
Public opinion turns on Edmuli Ishua. |
4 |
27 |
Failed to qualify for Line/Crew (Navy). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
31 |
Attacked by enemies that Edmuli Ishua easily defeat. |
4 |
31 |
Gain Enemy if Edmuli Ishua don't already have one. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Became a Scholar (Field Researcher). |
6 |
39 |
A disaster leaves several injured, and others blame Edmuli Ishua, forcing Edmuli Ishua to leave Edmuli Ishua's career. Gain a Rival. |
6 |
39 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Retired. |
8 |
43 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Gained a contact. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Birth or Death involving a family member or close friend. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |