Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Elie Day's ship is damaged, and Elie Day have to hitch-hike Elie Day's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 5 Contacts. Gain 3 Enemies. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Good fortune |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Contact with Government. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Gain Enemy if Elie Day don't already have one. |
5 |
31 |
Voluntarily left Wanderer |
5 |
31 |
Failed to qualify for Intelligence (Agent). |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Elie Day do not know what happened to Elie Day. There is a gap in Elie Day's memory. |
6 |
33 |
Failed to qualify for Worker (Citizen). |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
34 |
Elie Day run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Switched to Scout (Courier) with previous rank. |
7 |
38 |
Perform an exemplary service for the scouts. |
8 |
38 |
Attempted to change assignments. |
8 |
38 |
Failed to qualify for Surveyor (Scout). |
8 |
38 |
Continued as Scout (Courier). |
8 |
42 |
When dealing with an alien race, Elie Day have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
42 |
Continued as Scout (Courier). |
9 |
43 |
Spend several years jumping from world to world in Elie Day's scout ship. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Scout (Courier). |
10 |
49 |
When dealing with an alien race, Elie Day have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
11 |
50 |
Attempted to change assignments. |
11 |
50 |
Failed to qualify for Surveyor (Scout). |
11 |
50 |
Continued as Scout (Courier). |
11 |
51 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
52 |
Elie Day retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
55 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
55 |
Continued as Believer (Mainstream Believer). |
13 |
57 |
Elie Day is chosen to represent Elie Day's faith in a vid show or other highly public forum. |
13 |
59 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
59 |
Continued as Believer (Mainstream Believer). |
14 |
62 |
Elie Day is chosen to represent Elie Day's faith in a vid show or other highly public forum. |
14 |
63 |
Forced to muster out. |
15 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
63 |
Retired. |
15 |
66 |
Lost eye or limb. Owe 5,000 for medical bills. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
69 |
Birth or Death involving a family member or close friend. |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
18 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |