Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Public opinion turns on Elwin Lynch. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Moved to a new world. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
27 |
Unit is slaughtered in a disastrous battle, for which Elwin Lynch blame Elwin Lynch's commander. Gain commander as Enemy. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Betrayed by a friend. One of Elwin Lynch's Contacts or Allies betrays Elwin Lynch, ending Elwin Lynch's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Citizen (Colonist). |
5 |
33 |
Elwin Lynch gain experience in a technical field as a computer operator or surveyor. |
5 |
33 |
Promoted to Citizen (Colonist) rank 1. |
6 |
33 |
Continued as Citizen (Colonist). |
6 |
34 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
38 |
Elwin Lynch aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
38 |
Returned to Drifter (Wanderer). |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Continued as Drifter (Wanderer). |
9 |
44 |
Elwin Lynch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
44 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
46 |
Elwin Lynch aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
46 |
Retired. |
11 |
50 |
Encounter a Psionic institute. |
11 |
50 |
Tested for psionic powers |
12 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Good fortune. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
67 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
77 |
A new romantic starts. Gain an Ally. |
19 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |