Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A sudden war destroys Enrique Teague's trade routes and contacts, forcing Enrique Teague to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Entertainer (Artist). |
3 |
24 |
Gain a patron in the arts. Gain an Ally |
3 |
27 |
Promoted to Entertainer (Artist) rank 1. |
4 |
27 |
Continued as Entertainer (Artist). |
4 |
30 |
Gain a patron in the arts. Gain an Ally |
4 |
31 |
Promoted to Entertainer (Artist) rank 2. |
5 |
31 |
Continued as Entertainer (Artist). |
5 |
33 |
Enrique Teague is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
33 |
Failed to qualify for Corporate Agent (Agent). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Returned to Merchant (Merchant Marine). |
6 |
34 |
Given advanced training in a specialist field |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Smuggle illegal items onto a planet. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
41 |
Voluntarily left Merchant Marine |
8 |
41 |
Returned to Entertainer (Artist). |
8 |
44 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
8 |
45 |
Promoted to Entertainer (Artist) rank 3. |
9 |
45 |
Continued as Entertainer (Artist). |
9 |
46 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Victim of a crime. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |