Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
Advanced training in a specialist field |
1 |
22 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
26 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Marine (Star Marine) with previous rank. |
3 |
30 |
Commanding officer takes an interest in Ernest Lobb's career. |
3 |
30 |
Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
33 |
A mission goes disastrously wrong due to Ernest Lobb's commander’s error or incompetence, but Ernest Lobb survive. |
4 |
33 |
Cover for the commander and gain an Ally. |
4 |
34 |
Promoted to Marine (Star Marine) officer rank 4 with the new title Lieutenant Colonel. |
5 |
34 |
Continued as Marine (Star Marine). |
5 |
35 |
Assigned to an assault on an enemy fortress. |
5 |
35 |
Injured |
6 |
38 |
Continued as Marine (Star Marine). |
6 |
42 |
Assigned to an assault on an enemy fortress. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Enforcer (Rogue). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
44 |
Commanding officer takes an interest in Ernest Lobb's career. |
8 |
46 |
Continued as Navy (Line/Crew). |
8 |
48 |
Ernest Lobb join a gambling circle on board. |
8 |
50 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
9 |
50 |
Continued as Navy (Line/Crew). |
9 |
53 |
Ernest Lobb foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
10 |
54 |
Continued as Navy (Line/Crew). |
10 |
55 |
Special assignment or duty on board ship. |
11 |
58 |
Voluntarily left Line/Crew |
11 |
58 |
Became a Drifter (Wanderer). |
11 |
59 |
Betrayed by a friend. One of Ernest Lobb's Contacts or Allies betrays Ernest Lobb, ending Ernest Lobb's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Retired. |
12 |
63 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
71 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
Birth or Death involving a family member or close friend. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |