Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
2 |
21 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
22 |
Ernest Vargas retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
25 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
25 |
Continued as Believer (Mainstream Believer). |
3 |
26 |
Ernest Vargas aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Failed to qualify for Field Researcher (Scholar). |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
33 |
Gain Enemy if Ernest Vargas don't already have one. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
35 |
Ernest Vargas do not know what happened to Ernest Vargas. There is a gap in Ernest Vargas's memory. |
7 |
35 |
Became a Merchant (Free Trader). |
7 |
38 |
Gained a contact. |
7 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
39 |
Continued as Merchant (Free Trader). |
8 |
40 |
Make an unexpected connection outside Ernest Vargas's normal circles. Gain a Contact. |
8 |
43 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
43 |
Continued as Merchant (Free Trader). |
9 |
47 |
Imperial trade restrictions force Ernest Vargas out of business. |
10 |
47 |
Became a Rogue (Thief). |
10 |
50 |
Gained a contact. |
10 |
51 |
Forced to muster out. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
52 |
Ernest Vargas aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
52 |
Retired. |
12 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Gained a contact. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Gained a contact. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
Moved to a new world. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |