Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Surrounded and outnumbered by the enemy, Essie Porter hold out until relief arrives. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Continued as Army (Infantry). |
3 |
28 |
Given a special assignment or duty in Essie Porter's unit. |
3 |
30 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Voluntarily left Infantry |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
31 |
A series of bad deals and decisions force Essie Porter into bankruptcy. Essie Porter salvages what Essie Porter can. |
5 |
31 |
Failed to qualify for Intelligence (Agent). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Navy (Flight) with the new title Crewman. |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Failed to qualify for Surveyor (Scout). |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
34 |
Essie Porter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Failed to qualify for Corporate (Citizen). |
7 |
34 |
Switched to Drifter (Barbarian). |
7 |
38 |
Attacked by enemies and injured. |
7 |
38 |
Severely injured. Owe 7,500 for medical bills. |
7 |
38 |
Gain Enemy if Essie Porter don't already have one. |
7 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
38 |
Voluntarily left Barbarian |
8 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Someone more charismatic but less devout than Essie Porter has become Essie Porter's superior. |
9 |
42 |
Continued as Believer (Holy Warrior). |
9 |
43 |
Essie Porter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Retired. |
10 |
47 |
Gained a contact. |
11 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
Gained a contact. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Gained a contact. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Moved to a new world. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
68 |
A new romantic starts. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
A new romantic starts. Gain an Ally. |
19 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |