Retired Rookie Evert Byrd  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 79 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 10 (1) 4 (-1)1113A4
Loudmouth, Always has a pained expression, Panicky
 
Skills
Advocate 1
Carouse 1
Deception 0
Drive (Wheel) 1
Electronics 0
Explosives 1
Flyer (Wing) 1
Gun Combat 0
Investigate 1
Language (Galanglic (3rd Imperium)) 2
Language (Gvegh (Vargr)) 1
Language (Oynprith (Droyne)) 1
Persuade 1
Pilot (Spacecraft) 1
Recon 0
Steward 1
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie03
Drifter Wanderer 04
Merchant Free Trader 13
Citizen Worker 16
 
Name Type Affinity Enmity Power Influence Species
Hezekiah Mar Contact 2 1 0 2 Tapazmal (M/36)
Hezekiah Mar fell on hard times.
Myles Barbary Contact 0 1 2 3 Ronnin (M/58)
Harry Meyer Rival 0 6 4 1 Traltar (M/57)
Very bad falling out.
Elnora Dods Rival 1 2 0 1 Sydite (F/24)
Jorge Graham Ally 4 0 2 2 Yilean (M/19)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Established a network of contacts. Gain 2 contacts.
2 22 Continued as Agent (Law Enforcement).
2 24 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3 24 Failed to qualify for Enforcer (Rogue).
3 24 Became a Drifter (Wanderer).
4 28 Continued as Drifter (Wanderer).
4 29 Contact with Government.
5 32 Continued as Drifter (Wanderer).
5 35 Moved to a new world.
6 36 Continued as Drifter (Wanderer).
6 37 Evert Byrd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 37 Failed to qualify for Explorer (Scout).
7 37 Submitted to the draft.
7 37 Returned to Agent (Law Enforcement).
7 38 Advanced training in a specialist field.
7 41 Forced to muster out.
8 41 Became a Merchant (Free Trader).
8 45 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 45 Promoted to Merchant (Free Trader) rank 1.
9 45 Continued as Merchant (Free Trader).
9 47 A good deal ensures Evert Byrd is living the high life for a few years.
10 49 Continued as Merchant (Free Trader).
10 53 Bankrupted by a rival. Gain the other trader as a Rival.
11 53 Became a Citizen (Worker).
11 57 Gained a contact.
12 57 Continued as Citizen (Worker).
12 59 Evert Byrd is rewarded for Evert Byrd's diligence or cunning.
12 61 Promoted to Citizen (Worker) rank 1.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 61 Retired at age 61.
13 61 Continued as Citizen (Worker).
13 62 Evert Byrd learn something Evert Byrd should not have – a corporate secret, a political scandal – which Evert Byrd can profit from illegally.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 65 Continued as Citizen (Worker).
14 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 69 Continued as Citizen (Worker).
15 73 Evert Byrd learn something Evert Byrd should not have – a corporate secret, a political scandal – which Evert Byrd can profit from illegally.
16 73 Aging Crisis. Owe 50,000 for medical bills.
16 73 Continued as Citizen (Worker).
16 75 Evert Byrd's business expands, Evert Byrd's corporation grows, or the colony thrives.
17 77 Aging Crisis. Owe 30,000 for medical bills.
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