Retired Corporal Ezra Reid  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 79 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 6 (0)111796
Adamant, Easily embarrassed, Logical
 
Skills
Admin 1
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 1
Deception 1
Diplomat 1
Drive 0
Engineer (Power) 1
Flyer (Wing) 1
Gambler 1
Gun Combat (Slug) 1
Heavy Weapons 0
Mechanic 1
Melee (Striking) 1
Melee (Unarmed) 3
Persuade 0
Recon 1
Science (Life Sciences) 0
Stealth 0
Streetwise 2
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Corporal23
Drifter Wanderer 01
Merchant Merchant Marine Senior Crewman11
Scout Courier 01
Drifter Barbarian 11
Prisoner Fixer 16
Prisoner Inmate 03
 
Name Type Affinity Enmity Power Influence Species
Sammie Hislop Enemy 0 2 4 3 Darmine (F/23)
Alford Palmer Ally 5 0 0 0 Tezcat (M/52)
Jewel Abberton Rival 1 1 5 1 Dynchia (M/15)
Jewel Abberton is a questionable figure such as a criminal, pirate or disgraced noble.
Jewel Abberton is in desperate trouble and could use the character’s help.
Jewel Abberton has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 20 Given a special assignment or duty in Ezra Reid's unit.
1 22 Attempt at commissioned failed.
1 22 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Cavalry).
2 23 Assigned to a planet with a hostile or wild environment.
2 26 Promoted to Army (Cavalry) rank 2 with the new title Corporal.
3 26 Continued as Army (Cavalry).
3 27 Unit is slaughtered in a disastrous battle, for which Ezra Reid blame Ezra Reid's commander. Gain commander as Enemy.
4 27 Failed to qualify for Intelligence (Agent).
4 27 Became a Drifter (Wanderer).
4 29 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 29 Failed to qualify for Thief (Rogue).
5 29 Submitted to the draft.
5 29 Became a Merchant (Merchant Marine) with the new title Crewman.
5 31 Befriend a useful ally in one sphere. Gain an Ally.
5 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 33 Voluntarily left Merchant Marine
6 33 Became a Scout (Courier).
6 36 Ezra Reid inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7 36 Failed to qualify for Merchant Academy.
7 36 Switched to Drifter (Barbarian).
7 39 Attempted a risky adventure and was sent to prison.
7 40 Promoted to Drifter (Barbarian) rank 1.
8 40 Became a Prisoner (Fixer).
8 43 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 44 Continued as Prisoner (Fixer).
9 45 Disgraced. Word of Ezra Reid's criminal past reaches Ezra Reid's homeworld.
10 48 Continued as Prisoner (Fixer).
10 50 A guard takes a dislike to Ezra Reid.
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Prisoner (Fixer).
11 54 A guard takes a dislike to Ezra Reid.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 56 Switched to Prisoner (Inmate) with previous rank.
12 58 Ezra Reid is moved to a lower security prison.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Continued as Prisoner (Inmate).
13 63 Accused of assaulting a prison guard.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 64 Returned to Prisoner (Fixer).
14 66 Beaten by a prison gang.
14 66 Injured. Fully recovered. Owe 5,000 for medical bills.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 68 Continued as Prisoner (Fixer).
15 71 Parole hearing.
15 72 Promoted to Prisoner (Fixer) rank 1.
16 72 Aging Crisis. Owe 50,000 for medical bills.
16 72 Returned to Prisoner (Inmate).
16 76 Severely injured. Fully recovered. Owe 15,000 for medical bills.
17 76 Aging Crisis. Owe 40,000 for medical bills.
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