Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Ferdinand Cause's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Entertainer (Performer). |
2 |
22 |
Win a prestigious prize. |
2 |
25 |
Promoted to Entertainer (Performer) rank 1. |
3 |
25 |
Continued as Entertainer (Performer). |
3 |
28 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
4 |
28 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
31 |
Join a successful conspiracy of nobles. |
5 |
32 |
Continued as Noble (Dilettante). |
5 |
35 |
Ferdinand Cause reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Ferdinand Cause sponge off Ferdinand Cause's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
5 |
36 |
Promoted to Noble (Dilettante) rank 1. |
6 |
36 |
Voluntarily left Dilettante |
6 |
36 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Ferdinand Cause's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
40 |
Ferdinand Cause do not know what happened to Ferdinand Cause. There is a gap in Ferdinand Cause's memory. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
A notable academic consults with Ferdinand Cause about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Ferdinand Cause accepted an offer of inducements to betray Ferdinand Cause's faith. Gain 380,000 in cash. |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
48 |
Returned to Drifter (Scavenger). |
10 |
50 |
Ferdinand Cause run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
51 |
Good fortune. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Victim of a crime. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |