Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Accepted a deal with criminal or other figure under investigation. |
2 |
22 |
Failed to qualify for University. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Merchant (Broker). |
4 |
29 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Merchant (Broker) rank 2. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
39 |
Make an unexpected connection outside Flenn George's normal circles. Gain a Contact. |
6 |
39 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
Embroiled in legal trouble. |
7 |
43 |
Promoted to Merchant (Broker) rank 4. |
8 |
43 |
Voluntarily left Broker |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
46 |
Flenn George is chosen to represent Flenn George's faith in a vid show or other highly public forum. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Flenn George come into conflict with a splinter group Flenn George's own religion which maintains Flenn George's version is the wrong one. Gain 2 Rivals. |
10 |
51 |
Failed to qualify for Performer (Entertainer). |
10 |
51 |
Switched to Drifter (Barbarian). |
10 |
53 |
Offered job by a patron. Now owe him a favor. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
57 |
Accused of a crime. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Spend time with an alien race. Gain a contact. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
79 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |