Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Agent (Corporate Agent). |
3 |
26 |
Advanced training in a specialist field. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Given specialist training in vehicles. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Frederick Nichols went above and beyond the call of duty. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
38 |
Established a network of contacts. Gain 2 contacts. |
7 |
40 |
Voluntarily left Corporate Agent |
7 |
40 |
Became a Scout (Courier). |
7 |
44 |
Frederick Nichols's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 |
44 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
44 |
Failed to qualify for Thief (Rogue). |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
46 |
Betrayed by a friend. One of Frederick Nichols's Contacts or Allies betrays Frederick Nichols, ending Frederick Nichols's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
49 |
Suffered a deep tragedy. |
9 |
49 |
Dropped out of the merchant academy. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
50 |
Frederick Nichols do not know what happened to Frederick Nichols. There is a gap in Frederick Nichols's memory. |
11 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
54 |
Given advanced training in a specialist field |
11 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Merchant (Merchant Marine). |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Continued as Merchant (Merchant Marine). |
13 |
60 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Continued as Merchant (Merchant Marine). |
14 |
66 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Retired. |
15 |
68 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |