Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Given a special assignment or duty in Furman Horton's unit. |
1 |
22 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Army Support). |
2 |
24 |
Advanced training in a specialist field |
3 |
26 |
Continued as Army (Army Support). |
3 |
30 |
Thrown into a brutal ground war |
3 |
30 |
Promoted to Army (Army Support) officer rank 3 with the new title Major. |
4 |
30 |
Continued as Army (Army Support). |
4 |
33 |
Advanced training in a specialist field |
4 |
34 |
Promoted to Army (Army Support) officer rank 4 with the new title Lieutenant Colonel. |
5 |
34 |
Continued as Army (Army Support). |
5 |
36 |
Assigned to an urbanised planet torn by war. |
5 |
38 |
Promoted to Army (Army Support) officer rank 5 with the new title Colonel. |
6 |
38 |
Voluntarily left Army Support |
6 |
38 |
Failed to qualify for Corporate Agent (Agent). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Failed to qualify for Worker (Citizen). |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
42 |
Betrayed by a friend. One of Furman Horton's Contacts or Allies betrays Furman Horton, ending Furman Horton's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Failed to qualify for Merchant Academy. |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
44 |
Contact with Government. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
49 |
Furman Horton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
49 |
Returned to Drifter (Wanderer). |
10 |
52 |
Betrayed by a friend. One of Furman Horton's Contacts or Allies betrays Furman Horton, ending Furman Horton's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Birth or Death involving a family member or close friend. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Victim of a crime. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |