Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
23 |
An investigation, tour, project or expedition goes wrong, stranding Gail Fitzgerald far from home. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
27 |
A revolution, attack or other unusual event throws Gail Fitzgerald's life into chaos, forcing Gail Fitzgerald to leave the planet. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
29 |
A revolution, attack or other unusual event throws Gail Fitzgerald's life into chaos, forcing Gail Fitzgerald to leave the planet. |
4 |
29 |
Tested for psionic powers |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Gail Fitzgerald retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
34 |
Gail Fitzgerald accepted an offer of inducements to betray Gail Fitzgerald's faith. Gain 270,000 in cash. |
7 |
37 |
Failed to qualify for Artist (Entertainer). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Scout (Courier). |
7 |
39 |
Gail Fitzgerald's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gail Fitzgerald fail to help. Gain an Enemy. |
7 |
39 |
Gail Fitzgerald inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Scout (Courier). |
8 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
42 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
44 |
Gail Fitzgerald have been following false teachings! |
10 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
44 |
Retired. |
10 |
45 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Moved to a new world. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
73 |
Gained a contact. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |