Retired Captain Garland McNab  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 79 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 9 (1) 8 (0)111B98
Unprejudiced, Crafty, Disloyal
 
Skills
Admin 2
Advocate 1
Art (Presentation) 0
Astrogation 0
Athletics (Endurance) 1
Broker 4
Carouse 1
Deception 1
Drive (Hovercraft) 1
Drive (Walker) 1
Drive (Wheel) 1
Engineer (Power) 1
Gambler 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Language (Zdetl (Zhodani)) 2
Mechanic 1
Persuade 2
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Recon 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Agent Law Enforcement Corporal12
Citizen Corporate Manager23
Merchant Merchant Marine Captain88
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Ludwig Meighan Enemy 0 4 0 0 Vlazhdumecta (M/23)
Ludwig Meighan is a questionable figure such as a criminal, pirate or disgraced noble.
Ludwig Meighan is in desperate trouble and could use the character’s help.
Pete Ames Enemy 0 2 1 1 Vlazhdumecta (M/10)
Pete Ames is out of contact doing something interesting but not suspicious.
Margaretta Olaughlin Enemy 0 2 3 4 Vlazhdumecta (F/45)
Erna Remmington Contact 0 1 5 0 Sylean (F/24)
Aron Fitzsimons Contact 2 0 1 3 Vlazhdumecta (M/40)
Josefa Carnall Ally 3 0 6 0 Ziadd (F/25)
Murry Robinson Contact 1 2 4 0 Irhadre (M/60)
Murry Robinson's influence is diminished.
Murry Robinson is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 Garland McNab discover a world, item or information of worth to the Imperium.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 25 Perform an exemplary service for the scouts.
3 26 Voluntarily left Surveyor
3 26 Became a Agent (Law Enforcement) with the new title Rookie.
3 27 Given specialist training in vehicles.
3 30 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 30 Continued as Agent (Law Enforcement).
4 32 Life ruined by a criminal gang. Gain the gang as an Enemy
5 32 Became a Citizen (Corporate).
5 35 Garland McNab learn something Garland McNab should not have – a corporate secret, a political scandal – which Garland McNab can profit from illegally.
5 36 Promoted to Citizen (Corporate) rank 1.
6 36 Continued as Citizen (Corporate).
6 39 Spent time maintaining and using heavy vehicles.
6 40 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
7 40 Continued as Citizen (Corporate).
7 41 Life ruined by a criminal gang. Gain the gang as an Enemy
8 41 Failed to qualify for Physician (Scholar).
8 41 Submitted to the draft.
8 41 Became a Merchant (Merchant Marine) with the new title Crewman.
8 44 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
8 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 45 Continued as Merchant (Merchant Marine).
9 48 Make an unexpected connection outside Garland McNab's normal circles. Gain a Contact.
9 49 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 49 Continued as Merchant (Merchant Marine).
10 50 Embroiled in legal trouble.
10 53 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 53 Continued as Merchant (Merchant Marine).
11 55 Find Ancient Technology.
11 57 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Merchant (Merchant Marine).
12 60 Make an unexpected connection outside Garland McNab's normal circles. Gain a Contact.
12 61 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 61 Continued as Merchant (Merchant Marine).
13 62 Given advanced training in a specialist field
13 65 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 65 Continued as Merchant (Merchant Marine).
14 69 Befriend a useful ally in one sphere. Gain an Ally.
14 69 Promoted to Merchant (Merchant Marine) rank 7.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 69 Continued as Merchant (Merchant Marine).
15 72 Make an unexpected connection outside Garland McNab's normal circles. Gain a Contact.
15 73 Promoted to Merchant (Merchant Marine) rank 8.
16 73 Aging Crisis. Owe 40,000 for medical bills.
16 73 Voluntarily left Merchant Marine
16 73 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
16 76 Garland McNab is chosen to represent Garland McNab's faith in a vid show or other highly public forum.
17 77 Aging Crisis. Owe 20,000 for medical bills.
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