Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
George McLelland run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
26 |
George McLelland's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
27 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
27 |
Returned to Drifter (Barbarian). |
4 |
29 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Failed to qualify for Enforcer (Rogue). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Switched to Scout (Explorer) with previous rank. |
5 |
31 |
When dealing with an alien race, George McLelland botch an opportunity to gather extra intelligence about them. |
5 |
31 |
George McLelland's ship is damaged, and George McLelland have to hitch-hike George McLelland's way back across the stars to the nearest scout base. |
5 |
31 |
Gain 6 Contacts. Gain 1 Enemies. |
5 |
33 |
Forced to continue current assignment. |
5 |
33 |
Promoted to Scout (Explorer) rank 2. |
6 |
33 |
Continued as Scout (Explorer). |
6 |
36 |
Spend several years jumping from world to world in George McLelland's scout ship. |
6 |
37 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Returned to Scout (Surveyor). |
7 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
41 |
Continued as Scout (Surveyor). |
8 |
44 |
George McLelland spend a great deal of time on the fringes of Charted Space. |
8 |
44 |
Gain a contact in an alien race. |
8 |
45 |
Forced to continue current assignment. |
8 |
45 |
Promoted to Scout (Surveyor) rank 2 with the new title Scout. |
9 |
45 |
Continued as Scout (Surveyor). |
9 |
47 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
50 |
A good deal ensures George McLelland is living the high life for a few years. |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
51 |
Voluntarily left Merchant Marine |
11 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
53 |
George McLelland is caught in the periphery of a scandal. |
11 |
53 |
Demoted to Believer (Holy Warrior) rank -1. |
12 |
55 |
Continued as Believer (Holy Warrior). |
12 |
58 |
George McLelland is sent to a new community or parish to preach The Word among the poor. |
12 |
59 |
Promoted to Believer (Holy Warrior) rank 0. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Continued as Believer (Holy Warrior). |
13 |
63 |
George McLelland aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Retired. |
14 |
67 |
Accused of a crime. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |