Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Grace Greerson's work ends up coming home with Grace Greerson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Hard times caused by a lack of interstellar trade costs Grace Greerson's job. |
3 |
25 |
Became a Army (Army Support) with the new title Private. |
3 |
26 |
Assigned to a planet with a hostile or wild environment. |
3 |
29 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Army (Infantry) with previous rank. |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
31 |
Attacked by enemies that Grace Greerson easily defeat. |
5 |
31 |
Gain Enemy if Grace Greerson don't already have one. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
36 |
Grace Greerson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Grace Greerson come into conflict with a splinter group Grace Greerson's own religion which maintains Grace Greerson's version is the wrong one. Gain 2 Rivals. |
8 |
38 |
Switched to Drifter (Scavenger). |
8 |
39 |
Attempted a risky adventure and was sent to prison. |
9 |
42 |
Became a Prisoner (Inmate). |
9 |
44 |
Vocational Training. |
9 |
46 |
Promoted to Prisoner (Inmate) rank 1. |
9 |
46 |
Paroled from prison. |
10 |
46 |
Switched to Drifter (Wanderer). |
10 |
49 |
Severely injured. Owe 5,000 for medical bills. |
11 |
49 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
50 |
A notable academic consults with Grace Greerson about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
53 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Continued as Believer (Holy Warrior). |
12 |
57 |
Grace Greerson faith is shaken. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Continued as Believer (Holy Warrior). |
13 |
60 |
Grace Greerson is caught in the periphery of a scandal. |
13 |
60 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Continued as Believer (Holy Warrior). |
14 |
65 |
Grace Greerson is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
65 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Continued as Believer (Holy Warrior). |
15 |
66 |
Grace Greerson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
66 |
Retired. |
16 |
70 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
76 |
Birth or Death involving a family member or close friend. |
19 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |